SIG-Library

Query returned 2346 results.

Towards Adopting Digital Twins to Support Design Reuse during Platform Concept Development

Landahl, Jonas; Panarotto, Massimo; Johannesson, Hans; Isaksson, Ola; Lööf, Johan // 2018
To gain a first-mover advantage on the marketplace, manufacturers are striving to develop innovative products that meet the needs of a wide range of customers. Traditionally to support innovative ...

Towards Inclusive Service Design in the Digital Society: Current Practices and Future Recommendations

Bue Lintho, Oda; Begnum, Miriam // 2018
The field of service design(SD)is fast growing. SD methodology focuses on ensuring positive user experiences across types of touch-points, types of mediums used (digital, paper, TV, radio etc.), ...

TOWARDS MEASURING AESTHETICS IN THE CLASSROOM: A CROSS-CULTURAL TRANSLATION AND ADAPTATION OF AN AESTHETIC PLEASURE SCALE IN DESIGN

Garrido, Luis Miguel; Maya, Jorge // 2018
Measuring complex constructs has always been a big challenge for researchers and educators; aesthetic pleasure is not the exception. Many scales have been proposed but with limited validity and ...

Towards Strategic Sustainable Product Development: Challenges and Opportunities for Communicating Sustainability in a Value Chain

Kwok, Sze Yin; Hallstedt, Sophie I. // 2018
Sustainable product development and sustainable manufacturing have been considered one of the main enablers towards addressing the global sustainability challenge. Sustainable communication among ...

UNDERSTANDING GAME IDEATION THROUGH THE LENS OF CREATIVITY MODEL

Sandeep Athavale, Akash Mohan // 2018
Creativity in game design is not as widely studied as it is in general design discipline. While it may be argued that game design is simply a special case of design, in reality, it is peculiar in ...

USING THE NEW WORKING SPACE MODEL FOR THE DEVELOPMENT OF HYGIENIC PRODUCTS

Beetz, Jean-Paul; Schlemmer, Pia Dorothea; Kloberdanz, Hermann; Kirchner, Eckhard // 2018
Hygienic design is of fundamental importance in the development of food processing machines. A hygiene appropriate design leads to lower maintenance work for machine operators and to clean food free ...

Using VR to improve design of assembly tasks and to increase efficiency in conducting the tasks

Eriksson, Yvonne; Sjölinder, Marie; Söderberg, Jonas // 2018
In this paper we discuss how theories of vision, touch, sound, and learning behavior can form a basis for the development of a testbed through which real-life task performance can be compared with ...

VALUE CREATION MECHANISMS IN PRODUCT VARIETY DEVELOPMENT

Pakkanen, Jarkko Tapani; Juuti, Tero Sakari; Lehtonen, Timo Artturi // 2018
The aim is to study value creation mechanisms in product variety development and to discuss how the mechanisms could be used in communicating and evaluating the business potential of product variety ...

VISIONING THROUGH DIVERSITY: ‘OPEN VISIONS’ – AN OPEN, DIGITAL COLLABORATIVE RESEARCH TOOL FOR DESIGN CLASSROOMS, INDUSTRY AND CITIZENS

Barhad, Koby; Veres, Angelika Seeschaaf // 2018
Open Visions is a digital tool that responds to hegemonic constraints and diversity needs in the context of industrial design pedagogy. The aim of this project is to integrate a multitude of ...

WE NEED TO TALK ABOUT IT – PLACING DIALOGUE AT THE CENTRE OF DESIGN EDUCATION

Ferreira, João // 2018
This paper presents a model of teacher-student one-on-one interaction in the design studio we termed design conversations. The purpose of this paper is to describe guidelines for novice studio ...

WORKSHOP METHOD FOR EARLY SUSTAINABLE PRODUCT DEVELOPMENT

Schulte, Jesko; Hallstedt, Sophie I. // 2018
It is in the early phases of product development that most of a product’s life-cycle sustainability impact is determined. This study presents a workshop method that has the purpose to support ...

‘Is this wallet made of real leaves?’: A Study of Sustainable Materials' Emotional Experiences

Bahrudin, Fadzli Irwan; Aurisicchio, Marco // 2018
In a linear economy most resources used are disposed of at the end of their life. In order to move towards a more sustainable future, many product stakeholders are adopting circular economy processes ...

"Elderpersonas" adapting personas to understand the real needs of elderly people

Gonzalez de Heredia, Arantxa; Justel, Daniel; Iriarte, Ion; Lasa, Ganix // 2017
The population aged 65 and above is the most diverse of the age groups. This diversity is also growing due to longer life expectancy. To provide them with the right assistive products it is crucial ...

A concept and prototype for a new app to support collaborative and multi- criteria decision making in product development

Luft, Thomas; Rupprecht, Simon; Wartzack, Sandro // 2017
As products become increasingly complex, product developers have to make decisions effectively and efficiently. Therefore, the long term goal of the authors is the development of a new app to support ...

A corpus-led approach on guidelines extraction from design thinking methodologies

Rosa, Maiara; Nogueira, Giovana; Rozenfeld, Henrique // 2017
Target of criticism and enthusiastic expressions in literature, design thinking (DT) as spread by IDEO has been popularized and practitioners’ literature has been growing. However, this DT strand ...

A decade trend of utilization of design tools and methods in Japanese product industries

Nomaguchi, Yutaka; Takami, Masashi; Sakaguchi, Anna; Fujita, Kikuo // 2017
Researchers in the design engineering domain have devoted to develop various tools and methods which support new product development activities. However, there are less research works surveying their ...

A design method for restriction oriented lightweight design by using selective laser melting

Lippert, Bastian; Lachmayer, Roland // 2017
This paper describes the implementation of internal structures for mechanically loaded components to save material, and thus for a lightweight design, by using selective laser melting. Based on the ...

A hand gesture-based interface for design review using leap motion controller

Xiao, Yu; Peng, Qingjin // 2017
Computer-aided Design (CAD) has improved the original pencil and paper-based design drawing method. Designers can modify their designs using the mouse and keyboard as input devices of CAD commands. ...

A new "knowledge-based engineering" guideline

Luft, Thomas; Roth, Daniel; Binz, Hansgeorg; Wartzack, Sandro // 2017
It is necessary to enable product developers to use specific engineering knowledge in an efficient and fast way during the product development process. However, existing procedures supporting the ...

A new method for designing porous implant

Yang, Huiyuan; Zhao, Yaoyao // 2017
Porous interconnected structure has been widely used in designing bone implant as it provides a three-dimensional space for cell ingrowth and nutrients transportation. Current modeling techniques ...

A review of key dimensions for designing environment-driven collaboration practices with external business partners

Stewart, Raphaëlle; Boks, Casper; Bey, Niki // 2017
Environmental sustainability challenges are of growing interest in the business world and collaboration with external business partners is considered a key means to tackle them. Nevertheless, ...

A SHIFT FROM TECHNICAL PROPERTIES TOWARDS SENSORIAL CHARACTERISTICS IN PRODUCT DESIGN EDUCATION

Asbjřrn Sörensen, Charlotte; Warell, Anders; Jagtap, Santosh // 2017
The aim of this study is to evaluate a new pedagogic approach implemented in a compulsory materials course for product design students at bachelors level at ABC University. When developing a new ...

A study on the impact of HOVER platforms on design teams collaborative behaviors during collocated collective early preliminary design activities

Guerra, Andrea Luigi; Gidel, Thierry; Vezzetti, Enrico // 2017
HOVER platforms are interactive digital working space composed of HOrizontal and VERtical interconnected tactile surfaces. Since ICED 2011, we defended the hypothesis that interactive surfaces can ...

A TALE FROM THE TROPICS: EDUCATION FOR SUSTAINABILITY AND THE VALUE OF PROJECT-BASED LEARNING

Andrews, Deborah; Townsend, Barney // 2017
In September 2016 two academics from London South Bank University were invited to Guadeloupe, a French Overseas Départment in the Caribbean, to teach students about design and innovation for ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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