Query returned 2346 results.
SOLVING TITANIC PROBLEMS: THE CONTRIBUTION OF DESIGN AND KNOWLEDGE
McElheron, Paul John // 2018
This paper compares the results in terms of idea generation and creative problem solving from three teams of BA Material and Product Design Engineering students. Teams used a design thinking ...
STRATEGIES TO REDEFINE THE PROBLEM EXPLORATION SPACE FOR DESIGN INNOVATION
McKilligan, Seda; Creeger, Samantha // 2018
Designers are used to solving problems that are given to them, leading them to focus on creating feasible solutions rather than exploring novel perspectives on the presented problems. Creative ...
STUDYING THE EFFECTS OF A 'LEGO SERIOUS PLAY' INTERVENTION WITHIN STUDENT GROUP DESIGN
Stevenson, Benjamin; Dekoninck, Elies; Barrie, Jeffrey; // 2018
This study aimed to investigate the effects of employing Lego Serious Play (LSP) as an intervention in student engineering design sessions. LSP intends to enhance group participation and cultivate a ...
SUPPORT OF SEARCHING FOR SOLUTIONS BY AUTOMATED STRUCTURAL OPTIMIZATION
Meyer, Andreas Wilhelm; Vajna, Sándor // 2018
In the early stages of product development, engineers search for several different solutions to a design problem, which can then be further detailed and evaluated. This is due to little or fuzzy ...
Target Weighing Approach: Study to evaluate the benefits of a methodical approach in comparison to classical company processes for the identification of lightweight design potentials
Revfi, Sven; Albers, Albert; Stegmiller, Marcus // 2018
In order to achieve weight targets, the product developer can rely on the five lightweight design strategies concept, material, form, manufacturing and conditional lightweight design. However, ...
TEACHING CREATIVITY BY CHANGE OF MIND-SET: FROM GOAL-ORIENTATED TO OPEN AND CURIOUS
Olander, Elin // 2018
Creativity is a wildly debated topic among scholars and practitioners, but one that lacks consensus. Many have tried to define, describe and explain creativity, its purpose, effect and use. Is ...
TEACHING DRAWING BASED ON THE DESIGN PROCESS - EXPLORING CREATIVITY
Anelise Zimmermann, Solange Coutinho // 2018
The teaching of drawing in BA Graphic Design courses in Brazil is frequently associated with paradigms mainly based on the development of technical skills. However, studies into drawing reveal it to ...
TEACHING DSM-BASED ANALYSIS BASED ON A CASE AT A STARTUP
Hirschka, Marc; Becerril, Lucia // 2018
Complexity Management Methods have been proven a useful methodology managing complex product architecture. However, insufficient training and lack of visibility of the advantages hinder the transfer ...
TEACHING VIRTUAL PRODUCT DESIGN AT UNIVERSITY LEVEL – A REVIEW OF 3 YEARS OF FRESHMAN STUDENT EDUCATION
Weigel, Chantal; Jacobs, Georg; Katzwinkel, Tim; Dittmann, Claudia; Konrad, Christian; Sulejmani, Fatmir; van Issum, Daniel // 2018
This paper reviews the teaching of virtual product development during the past semesters for students of mechanical engineering at RWTH Aachen University. It outlines the specific structure of the ...
THE ALGEBRA, LOGIC AND TOPOLOGY OF SYSTEM-OF-SYSTEMS
Johansson, Mats (1); Eklund, Patrik (1); Kortelainen ,Jari (2); Winter ,Michael (3) // 2018
In this paper we propose an information structure enrichment of relational models underlying design structure models typically used in System-ofSystems. Such design structures are algebraically, ...
The Application of Augmented Reality in Interior Design Education
Gürçınar, Elif; Esen, Özge Ceylan // 2018
This research is about the application of Augmented Reality (AR) in interior design education.AR has been a widely researched technology in many fields, and education is one of them, it is also ...
THE CONCEPTUAL DISTANCES BETWEEN IDEAS IN COMBINATIONAL CREATIVITY
Han, Ji; Shi, Feng; Park, Dongmyung; Chen, Liuqing; Childs, Peter R. N. // 2018
Combinational creativity plays a significant role in design for supporting designers in producing creative ideas at early phases of design. This study provides insights into conceptual distances for ...
THE CROWDFUNDING PLATFORMS AS TOOLS FOR DESIGNERS TO CREATE CONNECTED OBJECTS
Yichen Wu, Margherita Pillan // 2018
Creativity supports social and economic prosperity, and, by the development and popularity of the Internet and its technology, the computer-mediated crowdfunding platforms become a creative economic ...
THE DESCRIPTIONS AND ABSTRACTIONS OF A MULTIDISCIPLINARY SYSTEM: FROM GOALS TO STRUCTURE VIA COUPLING FRAMEWORK
Uddin, Amad // 2018
In engineering design, there is a need for consensus to be developed on full descriptions and abstractions of a multidisciplinary system. The system's descriptions belong to its different ...
THE DESIGN OF VISUAL INFORMATION OBJECTS IN THREE-DIMENSIONAL VIRTUAL ENVIRONMENTS FOR ENGINEERING INFORMATION NAVIGATION
Jones, David Edward; Snider, Chris; Yon, Jason; Gopsill, James; Xie, Yifan; Chanchevrier, Nicolas; Hicks, Ben // 2018
Product Life-Cycle Management (PLM) and Product Data Management (PDM) systems aim to facilitate the capture and dissemination of information throughout the product life-cycle by providing an ...
THE FUNCTION OF CO-CREATION IN DYNAMIC MECHANISM OF INTERSUBJECTIVITY FORMATION AMONG INDIVIDUALS
Matsumae, Akane; Nagai, Yukari // 2018
This study aims to elucidate the dynamic mechanism of formation process of intersubjectivity among individuals in various contexts: how a design process affects formation of intersubjectivity among ...
THE HANOVER KNOWLEDGE-BASED-DESIGN-LAB: A PROJECT-ORIENTED CAPSTONE COURSE IN ENGINEERING DESIGN
Gembarski, Paul Christoph; Lachmayer, Roland; Scheidel, Wieben // 2018
Knowledge based design (KBD) and engineering (KBE) as solutions for design automation and product configuration are discussed for more than 20 years already. Nevertheless, only little application in ...
THE IMPACT OF DESIGN BRIEFS ON CREATIVITY: A STUDY ON MEASURING STUDENT DESIGNERS OUTCOMES
Koronis, Georgios; Silva, Arlindo; Kang, Jacob // 2018
This study is based on an interdisciplinary project aimed at ways to improve creativity among student designers. We examine the influence of different kinds of stimuli and relationships between ideas ...
THE PROJECT WORKBOOK AS A COMMUNICATION, ORGANISATION AND REFLECTION TOOL
Thomsen, Bente Dahl // 2018
The project workbook as a collection of working papers, which are continuously generated during a product development process, is challenged by the digital media. The purpose of the project workbook ...
THE ROLE OF CREATIVE APPROACHES AMONG SERVICE DESIGN PROJECTS
Erica Dorothy Ormsby // 2018
Many current social and service challenges are so complicated, or wicked, that linear approaches do not equate in tackling them. Service design is a field of design that endeavors to innovate service ...
THE ROLE OF USER-CENTRED DESIGN IN SMART WEARABLE SYSTEMS DESIGN PROCESS
Francés-Morcillo, Leire; Morer-Camo, Paz; Rodríguez-Ferradas, Maria Isabel; Cazón-Martín, Aitor // 2018
Wearable electronics make possible to monitor human activity and behaviour. Most of these devices have not taken into account human factors and they have instead focused on technological issues. This ...
The User Repertory Grid Technique to Crowdsourced User Research Analysis: A Mixed-Methods Approach to Creating Personas
Stergiadis, Dimitris; Arvola, Mattias // 2018
There are many different methods for analysing user research data in user-centred design. One method is to create personas. Personas are fictive characters with a name and a face. They are based on ...
Thinking with things that learn.
Lupetti, Maria Luce // 2018
This paper investigates the relationship between thinking and the human interaction with things which, in the last decades, was greatly enriched by the diffusion of computational technologies. The ...
TOWARDS A NEW APPROACH TO NATURE-INSPIRED DESIGN
Agnieszka Mars, Ewa Grabska // 2018
This paper proposes a new approach to architecture design, which enables natureinspired modification of buildings prototypes. In the proposed method, analogy between a prototype and a class of ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.