Query returned 2346 results.
Comparison of Design Automation and Machine Learning algorithms for creation of easily modifiable splines
Gustafsson, Erik Anton; Persson, Johan Alexander; Ölvander, Johan Rolf // 2020
To enable easy modification and fine tuning of optimization results in a CAD tool by an engineer a flexible representation of the geometry is needed. Two methods based on machine learning and design ...
Comparison of three different heuristics for laser heat treatment pattern design
Nordin, Axel // 2020
Heat treatment of sheet steel is commonly performed in the automotive industry to save weight. However, current methods come with drawbacks such as energy usage and expensive tooling. This paper ...
CREATIVITY ASSESSMENT VIA NOVELTY AND USEFULNESS (CANU) – APPROACH TO AN EASY TO USE OBJECTIVE TEST TOOL
Prasch, Lorenz; Maruhn, Philipp; Brünn, Marcel; Bengler, Klaus // 2020
Creativity, or the ability to generate new and useful ideas or products, is considered a key factor in modern society. The role it plays in the workplace and day-to-day activities is on the rise and ...
Cross-Industry Sectoral Study:Interactions and Challenges of Requirements Engineering in the Early Phase of Product Development
Fahl, Joshua; Hirschter, Tobias; Maier, Hansj // 2020
The cross-industry sectoral study aims to gain a deeper understanding of the challenges of requirements engineering and the individual use of existing knowledge in early development phases. For this ...
DEMOCRATISING DESIGN THROUGH SURROGATE MODEL CONVOLUTIONAL NEURAL NETWORKS OF COMPUTER AIDED DESIGN REPOSITORIES
Gopsill, J. and Jennings, S. // 2020
DERIVATION OF DESCRIPTION FEATURES FOR ENGINEERING CHANGE REQUEST BY AID OF LATENT DIRICHLET ALLOCATION
Riesener, M., D // 2020
Descriptive Design Structure Matrices for Modelling Infrastructure Interdependencies in Community Recovery
Qureshi, Rameez; Ford, David N.; Wolf, Charles M. // 2020
Interdependencies between infrastructure sectors impact the recovery of communities in the post-disaster period. These interdependencies give rise to multiple feedback loops that drive and constrain ...
DESIGN AND IMPLEMENTATION OF A NOVEL ROBOT MANIPULATOR KIT FOR INDUSTRY 4.0 THROUGH EDUCATIONAL MECHATRONICS
Miranda-Flores, Juan Rodolfo (1); Luque-Vega, Luis Fernando (1); López-Neri, Emmanuel (1); González-Jiménez, Luis Enrique (2); Saad, Maarouf (3) // 2020
The Educational Mechatronics is defined as the next stage of educational robotics, and it is integrated by the Educational Model of the University, resources and existing academic spaces, practical ...
Designing the Future – Sustainability, Digitisation and Employment Insecurity
Starling, Robert // 2020
Technology is changing the world. Automation threatens to make large numbers of people unemployable in the near future, digitisation alienates older generations and globalisation has connected the ...
Development of a Circularity Impact and Failure Analysis: Obsolescence and Recyclability Integration
Bertoni, Alessandro // 2020
The paper presents the first stage of the development of an approach named Circularity Impact and Failure Analysis (CIFA) aiming to become an integral part of a design for circularity strategy. The ...
Development of strategic guidelines for agile Parts Ma- turity Management of engine subsystems in the automotive industry during series ramp-up
Rapp, Simon; Heimicke, Jonas; Weber, Jonas; Albers, Albert // 2020
The increasing innovation pressure on German car manufacturers leads to a significantly higher model and variant diversity whereas model cycles and development times decrease. Subsequently, the ...
Evaluation of Ideas in the Crowdsourcing process for product innovation
Cortez Gomes, Joade; de Lima Silva, Técia; Nogueira Rêgo, Laíssa; de Oliveira Ferreira, Paula; Orestes Aguirre González, Mario // 2020
The purpose of this article is to propose criteria, methods and factors to evaluate ideas generated from a crowdsourcing approach. To this end, a systematic bibliographic review and a case study was ...
FIXATION IN THE CREATIVE PRACTICES AND PERCEPTIONS OF INDEPENDENT CERAMIC DESIGNERS
Sun, Qianang; Kim, Eunyoung // 2020
Fixation, as a mental activity, is usually discussed in the design process and creative expression. Several studies have conducted experiments aiming to find how to reduce the fixation in design ...
FORCING CREATIVITY IN AGILE INNOVATION PROCESSES THROUGH ASD-INNOVATION COACHING
Albers, Albert (1); Hahn, Carsten (2); Niever, Manuel (2); Heimicke, Jonas (1); Marthaler, Florian (1); Spadinger, Markus (1) // 2020
The challenge to handle uncertainties as well as a rapidly changing and challenging environment in product development is increasingly faced by implementing agile approaches and creativity methods ...
GOOD IDEA OR BAD IDEA? – TEACHING KNOWLEDGE-BASED ENGINEERING IN A FLIPPED CLASSROOM
Gembarski, Paul Christoph // 2020
The application of computer-aided design (CAD) systems belongs to the very basic competences that a design engineer in mechanical engineering is taught. The definition of shape and product properties ...
Integration of low-cost, dry-comb EEG-electrodes with a standard electrode cap for multimodal signal acquisition during human experiments
Erichsen, Christian Kuster; Dybvik, Henrikke; Steinert, Martin // 2020
This paper describes development of an experimental setup that enables convenient and fast integration of low-cost, spring-loaded, dry electroencephalography (EEG) electrodes with a research-grade ...
Interactive model-based decision-making tools in early product platform design
Alonso Fernandez, I // 2020
It is difficult to gather and unify the views of multiple stakeholder simultaneously. To support decision makers, when dealing with uncertainty and with decisions involving trade-offs, an interactive ...
Knowledge-carrying objects in learning situations
Olander, Elin (1); Sörensen, Charlotte (2); Musa, Enes (1); Andersson, Sara (1); Sterner, Marielle (3) // 2020
This paper presents a design driven study aiming to explore the scope of knowledge-carrying objects (cf. learning objects, Churchill 2005) in learning situations. It is illustrated by a project in a ...
LET’S HEAR CHILDREN’S VOICE. AN IMPLEMENTATION OF A DESIGN PROCESS MODEL TO UNDERSTAND CHILDREN’S VIEWS ON TANGIBLE INTERACTION
Cortés Orduña, Marta (1); Sánchez Milara, Iván (1); Kinnula, Marianne (2); Molin-Juustila, Tonja (2); Oikarinen, Anne-Marie (2); Riekki, Jukka (1) // 2020
Children provide innovative insights and perspectives when designing and evaluating prospective technologies and interaction methods. However, working with children as design informants requires ...
Linking a game-engine with CAD-software to create a flexible platform for researching extended reality interfaces for the industrial design process
Harlan, Jakob; Schleich, Benjamin; Wartzack, Sandro; // 2020
Driven by the need to develop highly complex products in short development cycles, many companies are aiming at fully digitized design workflows and continuous data and information flow. ...
NEW FOUNDATIONS: CRAFT, DESIGN, EDUCATION AND VR IN THE 21ST CENTURY
Evans, Pete (1); Söderlund, Carina (2) // 2020
Professional domain and knowledge silos are being rapidly deconstructed by evolving technologies such as telepresence and artificial intelligence (Susskind, 2016). The implications are dramatic: Will ...
ON THE DESIGN OF PLAYFUL TRAINING MATERIAL FOR INFORMATION SECURITY AWARENESS
Lugnet, Johan; Ericson, Åsa; Lundgren, Martin; Wenngren, Johan // 2020
This paper presents the rationale for the design of a card deck game sustaining information security training. The efforts have followed design thinking, been inspired by an approach for ...
PARTICIPATION OF HEALTHCARE REPRESENTATIVES IN HEALTH-RELATED DESIGN SPRINTS
Alhonsuo, Mira E. (1); Sarantou, Melanie A. (1); Hookway, Samantha J. (2); Miettinen, Satu A. (1); Maarja Motus (3) // 2020
This paper examines the participation of various healthcare specialists and representatives in three design sprints aimed to co-design healthcare services through service design approaches. The ...
PARTICIPATORY DESIGN RESEARCH OF VEGETABLE-BASED SNACK PRODUCTS WITH ADOLESCENT PARTICIPANTS
Gilmour, Alice; Gill, Steve; Loudon, Gareth // 2020
The childhood obesity epidemic is often attributed to the widespread marketing of High Fat, Salt and Sugar (HFSS) foods. Currently, there is a lack of vegetable-based New Product Development (NPD) ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.